They don't fit into the Survival aspect, not the Pirate era feel. ![]() The Ship of the Damned in modern Power Yachts don't even fit into the feel of the game, and they are regularly found spawning at a rate where 7 to 12 at a time while trying to sail between islands. While I know this is to present a challenge on the high seas, but it is also preventing game play as this is a Pirate Adventure game. Much love and keep up the great work you are doing on this fantastic game. I understand the devs put up with a lot of complaints. 1-3 per server should be plenty or Change it so they only spawn in lawless/ powerstone servers. Maybe up the loot to actual items( master craft pistols etc) not just blueprints and boost their health and damage. There needs to be a lot less of them, make them stronger and unable to sit on sector borders and finally have some form of pathing which sees them travel in a straight line for a lot longer before altering. not being able to avoid them when the player ship is reliant on the wind but ships of the damned are not affected by the wind and also their derpy pathing that has them randomly stopping, turning and moving a short distance to repeat is game killing. ![]() It really limits opportunities to test anything like the diving attachment etc. Agreed, I’m too scared to take any ships out because there is no way to predict their movement and there are just too many of them.
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